//JX^
* SETUP;
XFile4_Load_W *_body.x,*_Rmat.txt;
XFile4_Bone_W *_bone.x,*_mat.txt;
XFile4_Weight_Check ;
XFile4_Anker_W *_anker.x;
XFile4_AnkerMap_W *_ankermap.x;
//XFile4_AnkerType 4;
XFile4_NormalType 2;//090909 @x
SetMozaiku ,;//{[͎w肵ȂESĂUCNΏۂ
//RETURN ;//\쎞͈ꎞIɒ`pX




//-----------------------------------------------------------------------------+
//[J[V̒`
Motion_ID LabelADD,\;
Motion_Load Local_Motion_NULL.txt,true,,;
Motion_SetSpeed 0.2;//[VĐx
Motion_MotionSpeedChange false;//ʏォ̑xύX𕕈


XFile4_MotionID2 ,CLS;
XFile4_MotionID2 ,ADD,,0;
//f𕡐̃[VœB


Motion_ID LabelADD,jg3;
Motion_Load Local_Motion_NULL.txt,true,,;
Motion_MotionSpeedChange false;//ʏォ̑xύX𕕈
XFile4_MotionID2 ,ADD,,0;//NOW2ADD


Motion_ID LabelADD,b;
Motion_Load Local_Motion_NULL.txt,true,,;
Motion_MotionSpeedChange false;//ʏォ̑xύX𕕈
XFile4_MotionID2 ,ADD,,0;//NOW2ADD



//-----------------------------------------------------------------------------+
//[J[Vƕ\Ƃ̐ڑ
HYOUJOU CLS;

HYOUJOU ADD,\,,Local_Motion_\_deff.txt,1.0;
HYOUJOU ADD,\,,Local_Motion_\__3.txt,1.0;
HYOUJOU ADD,\,{,Local_Motion_\_{_2.txt,1.0;
HYOUJOU ADD,\,,Local_Motion_\__2.txt,1.0;
HYOUJOU ADD,\,y,Local_Motion_\__2.txt,1.0;
HYOUJOU ADD,\,{1,Local_Motion_\_.txt,1.0;//Ұ

HYOUJOU ADD,jg3,off,Local_Motion_j0.txt,1.0;
HYOUJOU ADD,jg3,on1,Local_Motion_j1.txt,1.0;
HYOUJOU ADD,jg3,on2,Local_Motion_j2.txt,1.0;

HYOUJOU ADD,b,,Local_Motion_.txt,1.0;
HYOUJOU ADD,b,,Local_Motion_b.txt,1.0;
HYOUJOU ADD,b,b,Local_Motion_b.txt,1.0;


RETURN ;

//HYOUJOU PLAY,\,;
//HYOUJOU PLAY_Flame,\,,,,,60;//莞ԃZbg
//HYOUJOU PLAY_1Loop,\,;//P[vZbg
//HYOUJOU PLAY_NextM,\,;//[Vς܂ŃZbg


EOF
//=============================================================================+
//=============================================================================+









//-----------------------------------------------------------------------------+
//ގ̕\ƁAA{[̐ݒ
XFile4_Mat_UV bone,j_1,b\_j;//A{[̎w
XFile4_Mat_UV TYPE,j_1,4;//A̋̎w
XFile4_Mat_UV SetP,j_1,2,3;//ÃTup[^
//̏ꏊ,H
//vec.zW̘A? (1`3)/3 z=-1(̫)=3/3 90x2/3 1/3 Ǝv

XFile4_Mat_UV bone,j_2,b\_j;
XFile4_Mat_UV TYPE,j_2,4;
XFile4_Mat_UV SetP,j_2,1,3;




XFile4_Mat_UV bone,}_1M,b\_};//A{[̎w
XFile4_Mat_UV TYPE,}_1M,4;//A̋̎w 4=ގ؂ւH
XFile4_Mat_UV SetP,}_1M,3,3;//̏ꏊ,H

XFile4_Mat_UV bone,}_2,b\_};
XFile4_Mat_UV TYPE,}_2,4;
XFile4_Mat_UV SetP,}_2,2,3;

XFile4_Mat_UV bone,}_3,b\_};
XFile4_Mat_UV TYPE,}_3,4;
XFile4_Mat_UV SetP,}_3,1,3;




XFile4_Mat_UV bone,_1,b\_;//A{[̎w
XFile4_Mat_UV TYPE,_1,4;//A̋̎w 4=ގ؂ւH
XFile4_Mat_UV SetP,_1,5,6;//̏ꏊ,H

XFile4_Mat_UV bone,_2J,b\_;
XFile4_Mat_UV TYPE,_2J,4;
XFile4_Mat_UV SetP,_2J,6,6;

XFile4_Mat_UV bone,_3,b\_;
XFile4_Mat_UV TYPE,_3,4;
XFile4_Mat_UV SetP,_3,4,6;

XFile4_Mat_UV bone,_4,b\_;
XFile4_Mat_UV TYPE,_4,4;
XFile4_Mat_UV SetP,_4,1,6;

XFile4_Mat_UV bone,_5,b\_;
XFile4_Mat_UV TYPE,_5,4;
XFile4_Mat_UV SetP,_5,3,6;

XFile4_Mat_UV bone,_6u,b\_;
XFile4_Mat_UV TYPE,_6u,4;
XFile4_Mat_UV SetP,_6u,2,6;




XFile4_Mat_UV bone,_0,b\_;//A{[̎w
XFile4_Mat_UV TYPE,_0,4;//A̋̎w 4=ގ؂ւH
XFile4_Mat_UV SetP,_0,2,6;//̏ꏊ,H

XFile4_Mat_UV bone,_1,b\_;
XFile4_Mat_UV TYPE,_1,4;
XFile4_Mat_UV SetP,_1,4,6;

XFile4_Mat_UV bone,_2,b\_;
XFile4_Mat_UV TYPE,_2,4;
XFile4_Mat_UV SetP,_2,3,6;

XFile4_Mat_UV bone,_3,b\_;
XFile4_Mat_UV TYPE,_3,4;
XFile4_Mat_UV SetP,_3,5,6;

XFile4_Mat_UV bone,_4b,b\_;
XFile4_Mat_UV TYPE,_4b,4;
XFile4_Mat_UV SetP,_4b,6,6;

XFile4_Mat_UV bone,_5,b\_;
XFile4_Mat_UV TYPE,_5,4;
XFile4_Mat_UV SetP,_5,1,6;




//RETURN ;









--------------------------------------------------------------------------------
//[tBOf[^[̒`ƁAA{[̐ݒ
XFile4_Morph EMDF38_FACE01_morph_1mayu_base.x,
 EMDF38_FACE01_morph_1mayu_1warai.x
 ,}_;//x

XFile4_Morph EMDF38_FACE01_morph_2kuti_base.x
 ,EMDF38_FACE01_morph_2kuti_1e.x,_,b1,2,0.0,-1.0;
XFile4_Morph EMDF38_FACE01_morph_2kuti_base.x
 ,EMDF38_FACE01_morph_2kuti_2a.x,_,b2[R],2,0.0,-1.0;
XFile4_Morph EMDF38_FACE01_morph_2kuti_base.x
 ,EMDF38_FACE01_morph_2kuti_3u.x,_,b2[L],2,0.0,-1.0;
XFile4_Morph EMDF38_FACE01_morph_2kuti_base.x
 ,EMDF38_FACE01_morph_2kuti_4warai1.x,_1,b1,2,0.0,1.0;
XFile4_Morph EMDF38_FACE01_morph_2kuti_base.x
 ,EMDF38_FACE01_morph_2kuti_5warai2.x,_2,b2[R],2,0.0,1.0;



//RETURN ;
--------------------------------------------------------------------------------



//[J[V̒`
Motion_ID LabelADD,\;
Motion_Load Local_Motion_NULL.txt,true,,;
Motion_SetSpeed 0.2;//[VĐx
Motion_MotionSpeedChange false;//ʏォ̑xύX𕕈

//x͑ŜňӂłȂΐȂ
//xu\vw肷ƁÃ[VID͕\pƂ
//vOANZX
//[VIDƃf̊֘At͔CӂŗL邽߁A
//Rpĕ\ωۂɂ͉LŒ`KvL


XFile4_MotionID2 ,CLS;
XFile4_MotionID2 ,ADD,,0;
//f𕡐̃[VœB

//̃f[Vœw肷B
//L̗ł́A݃ANeBuȃf̐䃂[VɁA
//݃ANeBuȃ[VǉŎw肵Ă
//̏ꍇA\̐ID`ꂽŗLׁA
//\䂪̃fΏۂɉ鎖wĂ

//̋Lq͊gݒŗL_ɒӂꂽ
//fƃ[V̑Ή́uXFile4_MotionIDvŒ`
//{Lq͒ǉgpł
//̏ꍇAXFile4_MotionID̒`ł0ԂDKꂽ
//{LqXFile4_MotionID2ɂǉ`w@ɂč


Motion_ID LabelADD,jg;
Motion_Load Local_Motion_NULL.txt,true,,;
Motion_MotionSpeedChange false;//ʏォ̑xύX𕕈

XFile4_MotionID2 ,ADD,,0;//NOW2ADD


Motion_ID LabelADD,;
Motion_Load Local_Motion_NULL.txt,true,,;
Motion_MotionSpeedChange false;//ʏォ̑xύX𕕈

XFile4_MotionID2 ,ADD,,0;//NOW2ADD


Motion_ID LabelADD,b;
Motion_Load Local_Motion_NULL.txt,true,,;
Motion_MotionSpeedChange false;//ʏォ̑xύX𕕈

XFile4_MotionID2 ,ADD,,0;//NOW2ADD



//\𐧌䂷ꍇɁAXNvgLqɂ
//uHYOUJOU 䎯,nx;vŏ\B
//u䎯ʁ\vŒ`ꂽ\́AQ[ɐɉB
//u䎯ʁjgvŒ`ꂽ\́AQ[WɉeB
//u䎯ʁ܁vŒ`ꂽ\́AsQ[WɉeB
//u䎯ʁbvŒ`ꂽ\́AbZ[WɉeB
//e`͔Cӂłs͓Kɏ邩AႵ͂ȂB

//HYOUJOU͕\ȊOɂgł͗L邪EEE
//ĐuHYOUJOU PLAY,\,;v

//[J[Vƕ\Ƃ̐ڑ
HYOUJOU CLS;
HYOUJOU ADD,\,,Local_Motion_\ʏu.txt,1.0;
HYOUJOU ADD,\,,Local_Motion_\΂.txt,1.0;
HYOUJOU ADD,\,{,Local_Motion_\{.txt,1.0;
HYOUJOU ADD,\,,Local_Motion_\.txt,1.0;
HYOUJOU ADD,\,y,Local_Motion_\.txt,1.0;

HYOUJOU ADD,jg,,Local_Motion_zz.txt,1.0;
HYOUJOU ADD,jg,jg,Local_Motion_zz.txt,1.0;

HYOUJOU ADD,,,Local_Motion_1.txt,1.0;
HYOUJOU ADD,,_,Local_Motion_1.txt,1.0;
HYOUJOU ADD,,_,Local_Motion_2.txt,1.0;

HYOUJOU ADD,b,,Local_Motion_b.txt,1.0;
HYOUJOU ADD,b,,Local_Motion_b.txt,1.0;
HYOUJOU ADD,b,b,Local_Motion_bb.txt,0.6;


//jg܂͕\Œڐ䂷鎖l邪A̕\ɕύXc
//\؂芷܂AIɗ̕\̎ilƁA񉻂Ӌ`
//BbB

//b̍͂łBbɂN`̐́A\̕ωɂN``
//̕ωƏd邪Ȁꍇ͉b̃N``󂪏㏑Őݒ肳B́A
//Zό`Zό`pۂɂ́AN`̌`󂪈Ӑ}Ƃ͈قȂٌ`̏ԂƂȂ
//hȂׂłB\̕啝Ȕj]ێI
//ȔfɋB
//ȂAb̃N``󐧌́AXNvgɂĖIɎw肳ĂȂꍇ́A
//p_TalkAp_Voice̎QƂɂ蔻f邪A̓bZ[WݒɒuāA
//eqC̕ł邩Aj̕ł邩AVXebZ[Wł邩
//f@BIɂ͕s\łׂłB̔AN``󑀍́A
//ɃbZ[W擪ɃL\邽߂DF37_set.txtďo^C~O
//w肷IłB

//\Ab̃[Ṽp[cƍ̕ύXAyу[Vƃf
//֘At̕GɔAVKǂݍݎ̃[VԌvZύXĂ
//ɒӂꂽB[Ṽf[^[̓[VŎA[Ṽf
//ݒ肳ꂽf[^[tQƂ[V[Vɒ`A[V
//VK̃[VւƈpۂɏXɃfւƍēxQƐݒ肳B
//̒`͒iKIɉexωׁA̐ōsĂꍇɂ
//ƂLȂPLŗL_ɒӂꂽB
//̒`́Aɒ`ꍇɁA肪\ʉh߁AxB
//[V`ꍇ́A\ɊmF鎖B

RETURN ;
--------------------------------------------------------------------------------


EOF



\
//䃉x\t
//{@{y
//
//

//jgȂ
//܂Ȃ
//biN`̓j

[V̍ɏ㏑w肷


--------------------------------------------------------------------------------
XFile4_Morph EMDF38_FACE01_morph_1mayu_base.x//;
 ,EMDF38_FACE01_morph_1mayu_1warai.x,
 }_;//x
//[t͐`sȂ̂ŃChJ[h͌񂵁B
EMDF38_FACE01_morph_1mayu_base.x
EMDF38_FACE01_morph_1mayu_1warai.x

//A{[
//AEAJnlEAIl(JnƏIŐ𔻒f)


//SetLoop SpecialBone,b[L],,1;//Jڐ
SetLoop BoneType,b[L],,0;//jAAiftHgj

//SetLoop SpecialBone,b[R],,1;//Jڐ
SetLoop BoneType,b[R],,0;//jAAiftHgj



* JڐON;
Motion_SP1Reset ;//Zbg
SetLoop SpecialBone,b2,,1;//Jڐ
SetLoop BoneType,b2,,1,0.05;//{[xݒ
RETURN ;

* JڐOFF;
Motion_SP1Reset ;//Zbg
SetLoop SpecialBone,b2,,0;//Jڐ
SetLoop BoneType,b2,,0;//jAAiftHgj




XFile4_ID 0,true;
//GfBbg̃|[Y
XFile4_Bone_EditPoseLimit bone_EDIT_Limit_CPFT-02-mat.txt;